Geometry
The geom
library provides several geometry primatives that can be drawn to the screen.
With the geom
library, we can build primitives such as:
- circles
- rectangles
- triangles
- lines
Most primitives implement the Render
method that accept two arguments.
i.e. the display to draw to and the color that the primitive should be drawn as.
e.g.
rect := geom.MakeRect(20, 20, 20, 20)
// note the render calls can only be called inside a render loop
rect.Render(display, 2)